Game
Development
So why is there such section in the website? Well, computer games,
console games, etc are so popular nowadays. I think the game industry
is a kind of a stand alone sector that different from other software
industry. In addition, it's really amazing how fast the game industry
is evolving. Although not a gamer myself, I'm always amazed by the
continuous improvements on graphics, and game plot, etc. (How I
know about these if I don't play? Well, if you also have many friends
or even family members who are gamers, you will know why... ).
Game is entertainment purpose versus most other software are applications
developed to solve certain problems. It would be interesting to
look into the game development process, and see how different or
similar is it comparing to that of other software development. Also
I think it would be interesting to see where the industry is moving
towards: Now, the graphic is getting more and more sophisticated,
the game is like a virtual world(maybe to some gamers, it's more
real than the real world...), and it's almost becoming necessary
for games to have online capability. With all these advances, customers'
expectation is getting higher and higher as well, so I'm really
curious how the developer come up with innovative ideas that matches
the consumers' need, and keep them entertained, and keep buying
the games, and keep playing....
So that's why there's such a section here...Following are the information
I found so far...
Website:
Gamasutra
Game Developer Magazine
International Game
Developers Association
Paper/Articles/Presentations:
New Developments in Animation Production for Video Games (Panel)
-- Jane Veeder, Time Warner Interative (Chair)
Another
Five Years from Now: Future Technologies --
David Braben
Design Fundamentals of Stealth Gameplay in the Thief Series --
Randy Smith
Next Generation Console Development and Production in the Global
Market: Opportunities and Challenges-- Shu
Yoshida
Xbox Launch: Lessons Learned-- Peter Isansee
Two Dozen Ways to Screw Up a Perfectly Good Project-- Dave Rohrl
Testing Tools And Tips-- Evan Birkby
Systemic Level Design-- Harvey Smith
PlayStation
3: The next generation -- David Becker